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Endless dungeon merchant spawn
Endless dungeon merchant spawn











  1. #Endless dungeon merchant spawn manual#
  2. #Endless dungeon merchant spawn Patch#

* Can now buy 2 Genesis Crests for 1 Guild Coin * Increased Genesis Crests in bags and War Crests reward from RvR zone locks * Added PvP Armor Wards, allowing mixing set pieces from different sets and view progress in Tome of Knowledge * No longer able to mount in Pyramid of Settra Currency Changes : * Points per tick for each flag in Pyramid of Settra reduced from 3 to 2 * Necropolis of Zandri added Open RvR focused remake Battling against Tomb King defenders New rewards Randomized expedition times (Altdorf time) * Queue solo or as group while in a warband * Flags can be captured even if enemies are nearby as long as your realm has more players near the flag * Tasks for taking battlefield objectives, killing enemies in open RvR and capturing/defending keeps & forts * Rewards from Forts scale with contribution * No extra realm lockout when participating in a fortress * One or two forts kept locked to enable attackers to reach enemy city gates * Siege hour is randomized with a weighted random based on population stats * City Sieges every 3 days instead of after two forts are captured * Keep capture/defence task no longer requires you to be at keep when it ticks * Reduced number of tasks to reach first and second rewards * Earn influence at Shrines of Khaine RvR lakes +50% XP/Renown Khaines Embrace scenario Extra rewards completing event tasks & double chance drop War Crests slain enemies Pegasus Saddles/Dark Pegasus Disc Magus community basic reward Well Mounted Skull advanced reward unique cloaks Order/Destruction Night Murder themed trophy elite reward e.g Murder Fang Screaming Skull Essence Khaine world drops Lobbin Noggin Thoroughly Lobbed Nog Vendetta Vial dye previews Citadel Paints Games Workshop publications purchasable during Live Event Night of Murder Event (Feb 10th - Feb 20th): * Bankers no longer have empty slot with discontinued item Marauder Harbinger Pummelers icon/model fixed Clipping issue fixed allowing players to go through wall in IC "It ain't Bad in Da Gudlands" quest requires 20 kills from anywhere within the Badlands Bestial Token vendor in Karaz Eight Peaks works properly Portal added for Destro to leave Bright Wizard College Essence of Khaine can be worn by all * Voice-overs added for Grand Theogonist Volkmar, High King Thorgrim Grudgebearer, Engra Deathsword, Lycithas the Harridan Seer & Calumel Survivors NPC dialogue for High Elf Chapter 1 Galoran Surewind voiced lines added too * Feculesh the Defiler Lair added to Ostland, dropping tradable items with Disrupt chance & stackable Goblin Green Dyes added to loot tables. * Dwarf and Greenskin chapters T1 Influence reworked. Chapter 4 grants new Purple rarity cape with protection from either melee or magical attacks. * High Elf and Dark Elf Chapters 1-4 Influence rewards upgraded. * Experience and Renown gained in Fortress battles increased. * Battle For Praag, Howling Gorge & Gromril Crossing wait 30 seconds before opening the next flag for capture. * Discordant Skirmish can no longer be queued by a party of two players. search this post or the Wiki version for "hunter's vale", then if more details is needed go to the Wiki version and check out the patches Sometimes resulting in summarizing in german/french, other times just saying there's mutliple languages and not summarizing anything.Īnyways, hopefully it will be useful to anyone trying to find changes and struggling to get it from googling/searching forum!Į.g.

#Endless dungeon merchant spawn Patch#

* Some of the earlier patch notes included french and/or german translations, this seems to have greatly confused the bot. * while I've tried to tell it what to focus on, the bot obviously haven't played the game and it shows. * the model really likes to include lot of bug info, since they often would be formatted in a summarized way already, this means first pass summarize could have missed out on stuff. * ChatGPT can handle summarizing about 3-5K characters at a time, this means the data has been chunked and reprocessed multiple times (both of which introduces some error) * You can visit for summaries with links to each individual patch ( a 70% total reduction ) * It's based on posts from Change Logs, there's supposed to be 462 but only ended up with 439 (so technically not all. * This is a 95.6% reduction of the original Patch Notes (1.63M => 72.3k characters), as such much is either very simplified or completely unmentioned.

endless dungeon merchant spawn

#Endless dungeon merchant spawn manual#

* For anyone interested, below is a summary made 99% by ChatGPT3, 0.99% by a cleanup and forum formatting script (also partly made by GPT lol.) and 0.01% by manual touchup. First and foremost, before you ask WHY, this is a test project for myself and I'm just sharing the results for fun













Endless dungeon merchant spawn